Renshin Sclash How to Play

Objective

  • Destroy all enemy shields and capture their Maiden to win.

What You Need to Play

  1. Main Deck: 40–60 cards (Renshin + Utility), max 3 duplicates each (unlimited Level 0s).

  2. Maiden Card: One per player.

  3. Reality Deck: 3–5 Reality Cards (at least one Neutral).

  4. Other Items:

    • Damage counters

    • Playmat

    • Fierce Point tracker

Types of Cards

  • Renshin Cards: The fighters (Levels 0–5), each with stats, abilities, and stamina.

  • Maiden Cards: Special characters with Passive and Active Abilities; they don't battle directly.

  • Reality Cards: Dictate the battle environment, providing buffs and conditions.

  • Utility Cards: One-time effects that support, buff, or disrupt in battle.

Game Setup

  1. Place Maiden in the Maiden Zone.

  2. Shuffle and place Reality Deck; the player going second reveals the first Reality.

  3. Place Main Deck in Deck Zone and draw 5 cards (mulligan once if desired).

  4. Set 5 Shield Cards face-down in front of the Maiden.

  5. Both players start with 3 Fierce Points.

  6. Decide who goes first (first player can’t attack on turn 1).

Turn Structure

Each turn consists of 5 phases:

  1. Draw Phase

    • Draw 1 card.

    • Optional: Banish 2 cards to draw 1.

    • Gain Fierce Points (1 + 1 for each Rider Level 1+ on your field).

  2. Jingle Phase

    • Henshin (Level up Riders).

    • Reposition Riders.

    • Sacrifice Rider to gain Fierce Point.

  3. Attack Phase

    • Riders can attack or use skills/finishers (cost Fierce Points).

    • One attack per Rider per turn.

    • Can perform Shield Attack if no enemy blocks.

  4. Counter Phase

    • Opponent may Block, Dodge, or Counter.

    • Can Level Up in response (if Speed ≥ attacker).

    • Use Utility Cards to shift outcomes.

  5. End Phase

    • Clean up and prepare for next player’s turn.

Combat Mechanics

  • Damage reduces Stamina.

  • When Stamina = 0, Rider and its lower-level forms go to the Singularity.

  • Combination Attacks: Up to 3 Riders attack one enemy (combine stats and gain damage bonus).

  • Combination Blocks/Counters: Multiple Riders defend (share outcome).

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